I love House, as I believe I have already pointed out. It remains untouched as one of the most dazzling things on television- dramatic, insightful, darkly funny, unafraid to push boundaries (if the constant praise The Wire gets from the Guardian is anything to go by, then House might not be the only claimant to the throne, but it’s one of those things I’ve never got around to watching…). Why is it, then, that other programmes find it so fething difficult to produce material that is anywhere near the same calibre? Recently, I’ve found myself investigating season 3 of The Tudors and fledgling drama Flash Forward (alongside the consistently-wonderful season 6 of House and the surprisingly-high-quality season 5 of Heroes), and they seem to pursue completely different narrative agendas; nay, they have completely different mentalities though they inhabit the very same genre. Let us first consider The Tudors, which you might (not unreasonably) believe to be a historical drama. Don’t be deceived: it is nothing of the sort. ”Showtime commissioned me to write an entertainment, a soap opera, and not history… and we wanted people to watch it,’ said Michael Hirst, the show’s writer and creator, in an interview with the New York Times last year. The Tudors being set in early-modern England is mere happenstance, a device allowing the show to cram in as many novelty costumes and as much sex as possible.
The Tudors, then, is essentially a televised version of crack- really quite bad, but compelling for its run-time, albeit in a way which induces considerable guilt for subjecting you to a period-drama version of Hollyoaks. Give it anything more than a second thought and one realises how dissatisfying an experience it is- it has no real storyline as such, and merely seems to follow events in a documentary fashion, taking great pains to chronicle every adulterous liaison and lust-drenched meeting. Along the way, we are starved of sympathetic characters, instead provided with men seeking only to advance their own cause and women who either scheme for some greater purpose or who are the pawns of their male overlords. Indeed, it seems that our protagonists only really resonate when they’re on their way to the scaffold to be executed on some tenuous treason charge. Take Thomas Cromwell (James Frain), a low-born man made good who rose to prominence towards the end of season 1, cheerfully clambering over the corpse of his benefactor Cardinal Wolsey (Sam Neil) and a man who took great pleasure in dissolving the Catholic monasteries of England during seasons 2 and 3. Throughout it all, he comes across as selfish, power-hungry and venal, a main character whose only saving grace (if indeed it can be called that) is that he is dedicated to his religion, the newly-birthed Protestantism. If we’re supposed to have empathised with this guy, I really don’t see how: he manipulates, connives and back-stabs, inflicting huge suffering in the name of both power and religion. Only when the tables are turning and he falls victim to the intrigues of the Duke of Suffolk do we start to see anything close to what might be called a sympathetic character- in the space of a couple of episodes it is suddenly revealed that he is over-working himself, actually quite generous, a family man with a son he loves and something of a democratiser of faith, advocating the notion that priests are not required to speak to God, and that anyone can do it. This is really too little, too late, and by the time we see him reduced to a prisoner stripped of his fine robes in the Tower of London begging King Henry VIII (Jonathon Rhys Meyers) for clemency, we are only too aware that he has bullied and cajoled not a few others in that very building, and sent many of them to their deaths, and as such we just don’t care when he is finally and cruelly dispatched.
That, right there, sums up the flaw of The Tudors as a drama: we just don’t care. All of the characters follow the same troughs-and-peaks system- we are supposed to suddenly start giving a damn when their fortunes fail and adversity begins to squeeze, but we remember that while their star was in the ascendancy they were quick to condemn others to equally grim ends, unlikeable in prosperity and hence unforgivable in defeat. Lacking a protagonist as such, The Tudors becomes something else, mere spectacle, all glossy glory and nubile flesh; drama without attachment to the characters, documentary without the interest of the real facts. One could argue that it’s a sexed-up look at what courtly life in Tudor England may have resembled, but this barely counts for a defence, and doesn’t do much to dismiss that the programme really has nothing to it. What’s frustrating is that it could have something to it quite easily. The producers and writers have already demonstrated a willingness to play fast and loose with the facts, so why let mere history get in the way of telling a genuinely decent story, rather than having the show simply being a window onto what are, essentially, the spoiled demands of a king who never becomes anything beyond adolescent? The closest the show has come to dramatic credibility is the fifth episode of season 3, ‘Problems In The Reformation’, which features Henry, grieving for his beloved Jane Seymour, becoming solitary and reclusive, getting drunk and only spending time with his Fool (David Bradley), during which time Meyers gets a chance to act something other than petulant and the two plumb some slightly deeper levels of psychology regarding the reality of life at court, what Henry is really like and the nature of illusion and reality itself. Combined with the much darker editing and direction, these scenes stand out in a series which is otherwise about as deep as a puddle. Why not have some genuine theological discussions? Whilst the theological details in the differences between Catholicism and Protestantism are perhaps not exactly attention-grabbers in themselves, the themes which divide the two make worthy topics: ritual, subservience and the iconography, tradition and rich imagery of Catholicism versus the individualism, revolutionary nature and stark minimalism of Protestantism. What about relationships? As it stands, couplings in The Tudors simply occur, with little discussion as to their meaning and occurrences. They are required to happen, and so they do, end of story, missing a fantastic opportunity to talk about the position of love, friendship (and their absence, perhaps) and convenience in Tudor relationships. Again, however, because of the way we interact with the characters- observing them, rather than understanding them- we are limited to merely watching Henry’s sister Margaret shack up with Suffolk, bereft of why they love each other, what it is they find attractive and necessary about each other, or any sort of other genuinely interesting or insightful details about their relationship.
So that’s The Tudors: a glossy appeal to your sense of decadence masquerading as drama, addictive but far from substantial. How, then, does Flash Forward compare? I first caught wind of this in a Spotify advert, which touted it as being “from the network that brought you Lost”, a tag that one feels is perhaps stretching the boundaries of credentials a little (“Yay! The people who broadcast Lost are broadcasting a different show featuring different actors and written and directed by different people!” Though saying that, Flash Forward features Sonya Walger, who was/is actually in Lost…), but it nevertheless flitted around in my mind long enough to warrant watching it.
I am as of yet undecided as to its exact quality, but let’s just say straight off the bat that comparing it, albeit indirectly, to Lost was a mistake. One could argue that they’re both shows that begin by positing a main mystery and working from there, though even that gets short shrift- while the mystery in Lost is huge and sprawling, that of Flash Forward is tighter and more focused, a single enigma of an event and the puzzle of solving it. The event in question consists of a two minute seventeen second global blackout during which every person on the planet receives a vision of what will happen to them six months in the future; the series then follows a small group of characters in Los Angeles as they investigate what caused the event and their visions begin to impact their lives. This contains within it the potential for compelling drama, though two episodes in, Flash Forward is still on some shaky ground. It has seemingly looked at Lost, which it considers itself to have a shared pedigree with, and assumed that the show’s popularity comes from the simple fact that there is a mystery at all, ignoring Lost’s propensity for deep character analysis and an intelligent, detailed (some might say convoluted) mythology built up with considerable care and attention to detail. Flash Forward’s setting itself handicaps it- by dealing with a small interconnected group of characters, it loses plausibility from the off in its protagonists’ convenient central role in proceedings which have global repercussions (in the second episode, someone remarks, surprised, that they’re not the only people investigating the blackout- really? The whole world conks out for over two minutes and you’re shocked that an FBI office in LA isn’t the only unit looking into things?). This sense of the contrived is something that Flash Forward struggles to shake throughout, both in its general settings and in its central mystery. The protagonists are your stereotypical American drama characters: good looking, over-sincere at nearly every opportunity, all living in ridiculously big houses, nauseatingly adorable child, etc etc etc; and their conflicts are as superficial as you’d expect: a suicide attempt is averted in the first episode by the blackout, and then ‘explained’ in a two minute next episode (never mind that merely wanting to commit suicide is by itself a traumatic experience which would leave its mark), and the lead couple’s interaction with their daughter is beyond patronising. The central premise, meanwhile, revolving around seeing the future (and the concept of ‘the future’ as a fixed conclusion which cannot be altered) is rather flimsily examined, a rather feeble line being drawn between those who consider the future to be immutable and those who half-heartedly hope it isn’t, the entire show underlining the predilection towards determinism embraced by American television as a whole (take Heroes, for example: no matter what anybody does, the paintings by the people who can see the future always come true somehow). Investigating the flash forwards, Mark Benford (Joseph Fiennes) gradually comes across a series of clues which, bit by bit, make their way onto his board, beginning to form the collection of evidence he sees in his own blackout- a friendship bracelet made by his daughter, words on post-it notes, a photo of a burned doll- all these things are assumed by the show to have huge significance, though it neglects to actually impart this, leaving the audience to goggle in wonder as they recognise bits and pieces which are, naturally, frenziedly highlighted as Mark’s flashbacks are tirelessly relived for the viewer’s benefit, just in case their significance might possibly have lost. It is not, though the details of said significance (why, exactly, are we supposed to be interested in a photo of a charred toy?) are left largely untouched.
This is not to say that Flash Forward is without merits; certainly it has qualities beyond merely being unabashed escapism/voyeurism (looking at you here, Tudors). It’s early days, after all. I’m told Dollhouse took a while to kick off, for example. And even this rocky beginning has its good points. Benford is actually quite a compelling lead, though one has to overlook his tendency to look like he’s about to burst into tears. Playing a conflicted ex-alcoholic with sympathy and realism, he throws himself into the investigation with vigour, increasingly determined to prevent the future he saw from occurring, nicely symbolised by grimly burning the bracelet his daughter made for him which he saw in his flash forward, a good contrast with the saccharine father figure he’d played up to that point. Terrified of losing his wife (Walger, who, after Lost, sounds strange with an American accent), he begins to keep details from her that he reasons she doesn’t need to know, whilst simultaneously demanding the absolute truth from her, which she obligingly gives, turning Benford into a believable and, crucially, still likeable hypocrite. His boss, Stanford Wedeck (Courtney B. Vance), provides some hard-nosed and entertaining comic relief of the ‘blacked out on the toilet’ and ‘gave mouth-to-mouth to a guy who was face down in urine’ kind, and his partner Demetri Noh (John Cho, of Harold and Kumar fame) is looking to have the makings of a good loose cannon convinced that he’ll be dead because he didn’t have a flash-forward.
The mystery itself is quite compelling (so far they’ve found evidence that at least two people were awake during the blackout, implying that the event was man-made), but is this, plus some fledgeling characterisation, enough to make up for what is otherwise a relatively average show, acting-wise and concept-wise? I suppose it isn’t fair to judge just yet- after all, The Tudors is on its third season and shows no sign of being anything other than period soft porn, whereas this could genuinely go places. One has to ask, though: with such good role models like House and Lost, should a new show like this really be so slow off the mark? Can it afford to be?
You Should Play ‘Plants Vs Zombies’
Full disclosure: the inspiration to scribble this down came from reading about it on My Kind Of Phone, the Windows Phone UK blog, and discovering that by simply tapping out my witterings on a keyboard I could get one of those shiny new X-Box thingies, plus another Windows phone, which I fully intend to force on one of my smart phone-lacking associates. It ought to be stressed that had I not been doing this, I would have been playing Plants Vs Zombies, so morally I think I’m still in the clear.
Now might possibly not be the best time to go skinny-dipping
Tower defense games are something that I’ve never really got into, beyond a stretch at Christmas playing Crackdown: Project Sunburst (which used Bing Maps to simulate the delightful scenario of tooling up your own neighbourhood with rocket launchers and machine guns to defend it from what are effectively zombies and terrorists), though I suppose I have spent quite a lot of time observing the PC version of PvZ, such that I was already familiar with the notion of root vegetables lobbing produce at the undead, but it didn’t seem compelling enough to get on my desktop. And then it rocked up on the Windows Phone Marketplace, tempting me with its absurdly reasonable price, and I realised that the lure of killing the walking dead by throwing peas at them (and being able to do it on the train, no less) was too strong to resist.
So what does it have going for it? PvS starts with the simplicity of the tower defense concept, chucks in some ever-popular zombies and then, in a fit of glorious whimsy, decides that your defenses will be a plucky combination of flowers, mushrooms and whole foods. You use sun to build your plants, and bobbing sunflowers and golden mushrooms obligingly provide it. They are protected by walnut and pumpkin shields, while stout pea pods shoot down the approaching shufflers. Your arsenal of deadly flora grows as you progress through the game, allowing you to detonate cherries and ‘Doom-Shrooms’ with merry abandon or freeze zombies in their tracks with a glowering blue fungus. All of these are lovingly animated, simple and affecting, giving your plants personality with nothing but a cartoon face. Your sunflowers wear huge smiles, while the red chilli looks like it’s about to blow a blood vessel- and I can’t help but feel Catholic levels of guilt when the walnuts start to cry as the zombies chow down on them. Your groaning adversaries are equally delightful, staggering towards your house in at least a dozen varieties. Dropping your garden variety zombie is easy enough, but soon they start putting traffic cones and buckets on their heads and, ingeniously, finding ways around your defenses with balloons and pogo sticks. Every now and again there’s even a disco zombie who cuts some moves on your lawn- it was with great sorrow that I learned that this guy had previously been Michael Jackson, only being changed for the Game of the Year edition.
Grisly ghouls from every tomb!
This tone of the cheerfully bizarre is resplendent throughout, and sums up what makes Plants vs Zombies great: charm. This is an adorable little game, forged by minds which appear to have been gently twisted enough to seed their brand of funny throughout the entire thing. Your in-game guide is a burbling bulk who self-identifies as Crazy Dave and whose random pronouncements are alarming and amusing in equal measure. The Almanac which details the ins-and-outs of the zombies and plants you’ve encountered is a goldmine of wonderful little descriptions, like that of Bucket Zombie’s: “Buckethead Zombie always wore a bucket. Part of it was the assert his uniqueness in an uncaring world. Mostly he just forgot it was there in the first place.” The bright blocks of primary colours and the cute animations combine with the addictiveness of the game itself to lodge it into your brain like a joyous javelin, to the point that it becomes difficult to stop playing even when crossing the road (nb. playing games in traffic: hazardous). This has displaced L.A. Noire, Halo: Reach and Assassin’s Creed 2: Brotherhood on my WP7′s big brother, the X-Box 360. That speaks volumes.
Give it a go- you won’t regret it. Now, if you’ll excuse me, I’ve got to the rooftop levels and that damned bungee zombie is doing my head in.